There are few gaming purchases that deliver three full open world games for the price of one, and Grand Theft Auto: The Trilogy: The Definitive Edition does exactly that on the PlayStation 4. The collection bundles remastered versions of GTA III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas, three of the most influential open world games ever made, into a single package with updated visuals, modern controls, and a bundle of quality of life fixes. I have spent the better part of a month working through all three on a standard PS4, and the experience is a blend of nostalgia, frustration, and genuine fun.

The original release of these remasters was famously rough when the games launched, but years of patches have changed the picture considerably. This review reflects the current state of the collection, not the launch build. A quick disclosure: this article contains affiliate links, and if you buy through one of them the site earns a small commission at no extra cost to you.

Design and Build

The collection is a package of three separate games, each playable from the main menu, and each retains the structure that made it famous. GTA III is the dark, rainy Liberty City sandbox that started the 3D era, Vice City brings 1980s neon and the best soundtrack of the trio, and San Andreas delivers the largest map with role playing depth in the form of stats, gyms, and gang territories.

The main menu of the trilogy showing the three games available to select

Graphically the games have been rebuilt on the Unreal Engine, which replaces the original blocky models and low resolution textures with cleaner geometry and better lighting. Character models now look like people rather than walking mannequins, and the weather effects in Vice City and San Andreas genuinely look good on a PS4. It is not a modern game by any stretch, but it is a dramatic step up from the versions many of us remember.

The interface has been modernized as well. The weapon wheel, minimap, and mission waypoints follow the layout of newer Grand Theft Auto games, which makes the older titles feel far less dated than they did on the PlayStation 2. Even so, the physics and mission design remain from a different era, and that honesty matters when you set expectations.

Key Features

The biggest feature is simply the value. Three complete campaigns, each with dozens of missions, side activities, collectibles, and hidden package hunts, come on one disc or download. San Andreas alone can run to sixty hours for a thorough playthrough, so the collection is a huge amount of game for the money.

Gameplay from Vice City showing the neon streets and modernized character models

Modern controls make a real difference. The aiming and camera now feel like a modern third person shooter, and the lock on targeting works reliably in all three games. Radio stations, custom soundtracks on certain platforms, and the ability to switch between the three games at any time from the menu make the package easy to dip in and out of.

Performance on the base PS4 is decent but not flawless. All three games target a stable frame rate, and the lighter GTA III holds it best, while San Andreas, with its huge draw distance, dips occasionally in the busiest sections. The games load in reasonable time and the save system works across each title independently.

Real-World Performance

I played all three games to completion across a month, and the standout experience remains San Andreas, simply because there is so much to do. The mission variety holds up, and the sandbox freedom still feels liberating compared with modern linear games. Vice City is the tightest of the three in terms of pacing, and its soundtrack remains the best part of the entire collection.

Open world driving through San Andreas with the updated sky and lighting

The remaster quality is uneven in places. Some character faces and cutscene animations still look stiff, and a few of the rebuilt environments lose the personality of the originals. The famous bugs of the launch build, including the rain rendering issues and the odd physics glitch, have been fixed in my playthrough, but occasional oddities remain, like a car spawning in an awkward position or a mission checkpoint that is stingy with its saves.

One thing that has aged far better than the graphics is the writing. The missions in all three games are built around memorable characters, absurd set pieces, and a sense of humor that still lands decades later. Radio hosts talk to you as you drive, pedestrians react to your driving, and side missions run from ambulance work to vigilante nights, so the world keeps offering reasons to stay in it long after the story credits roll. That content depth is the real reason this collection holds up, and it is the part the remaster did not need to touch.

On the practical side, the collection saves your progress in each game separately, and the pause menu gives clear access to settings, map, and missions. For someone who played these games in their youth, the controls come back quickly, and for a younger player, the three games still teach the open world formula that modern blockbusters use.

Pros and Cons

Pros:

  • Three complete open world games in one purchase
  • Modern controls and interface make old games feel playable
  • San Andreas alone offers dozens of hours of content
  • Improved visuals with Unreal Engine rebuilds
  • Multiple patches have fixed the worst launch bugs

Cons:

  • Remaster quality is uneven between the three games
  • San Andreas performance dips in busy areas
  • Some physics and mission quirks remain from the original era
  • No multiplayer content in this collection

How It Compares

Since the collection contains three games, the most useful comparison is between the trio itself, so you know where to start and what to expect from each.

Feature GTA III Vice City San Andreas
Release era 2001 2002 2004
Setting Liberty City Vice City State of San Andreas
Map size Smallest Medium Largest
Campaign length About 20 hours About 25 hours 60 hours or more
RPG elements None Some Extensive
Soundtrack Good Legendary Strong

Compared with Grand Theft Auto V, the trilogy offers variety and nostalgia over a single modern experience, but the physics, shooting, and general polish of GTA V remain ahead. For the price, the trilogy is the better value for someone who wants breadth, while GTA V is the better showcase of the series at its most refined. If you want to go further into the series, IGN's review of the trilogy is a good second opinion.

Who Should Buy It

The Definitive Edition is for anyone who loved these games the first time and wants to revisit them on a modern console, and for new players who want to understand why Grand Theft Auto became the biggest franchise in gaming. The collection is also an excellent gift for a gamer in the household who missed the PlayStation 2 era entirely.

It is also worth buying if your only memories of these games come from brief rental sessions or a friend's console, because the collection gives you the whole picture without hunting down three separate discs. There is real value in being able to start in Liberty City and drive through the entire arc of the series on one machine, watching the ambition grow from game to game. For a household with more than one player, the three games also mean three different moods to pick from on any given evening.

The collection menu showing progress saves for each of the three games

Skip it if you have already played the original releases to death or if you want a single polished modern experience, in which case Grand Theft Auto V is the better buy. For everyone else, three full games at this price is hard to argue with. You can see the current price of the GTA Trilogy Definitive Edition on Amazon.

How We Test

I played all three games through their main campaigns on a standard PlayStation 4 over the course of a month, in addition to side activities, collectible hunts, and open world roaming. I judged each game on mission design, controls, stability, load times, and how well the remaster holds up against both the originals and modern open world titles.

I also compared the current patched build against reports of the launch version to see which issues have been resolved. Performance results can vary by console model and storage, so my numbers reflect a standard PS4 with a mechanical drive. The GTA Trilogy Definitive Edition listing on Amazon shows the current price and platforms.

A mission scene from GTA III showing the rain effects and rebuilt streets

Questions People Ask

Does the GTA Trilogy Definitive Edition include all three games?

Yes. The collection includes remastered versions of GTA III, Vice City, and San Andreas, all playable from the main menu as three separate campaigns with their own saves.

Is the collection fixed since the launch problems?

Mostly yes. Years of patches have resolved the worst launch bugs such as rain rendering issues and physics glitches, and in a full playthrough I encountered only occasional minor oddities.

Will it run well on a base PS4?

It runs well in GTA III and Vice City, while San Andreas shows occasional frame dips in the busiest areas. All three hold a stable experience with reasonable load times.

How long is the whole collection?

Expect roughly 100 hours to finish all three campaigns and a good portion of the side content, with San Andreas alone stretching past sixty hours for thorough players.

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